Panduan Game/NES/Dizzy The Adventurer
Dizzy and Daisy were walking through the woods searching for Pogie, their pet fluffle.
Stumbling across a concealed entrance to zaks castle they looked in, unaware that they were being spied upon.
In an attempt to catch Dizzy, the evil wizard cast a spell over an old spinning wheel.
Unfortunately, it was Daisy who came upon the spinning wheel first. Curious that it was turning, she accidently pricked herself, and fell instantly into an endless, magical sleep.
Before he knew what happened, Dizzy was seized by Boris the troll and shut in a dark prison.
Is there a way out for Dizzy?
Can he find and awaken Daisy?
The answers lie with you!
|The royal tower||Castle ramparts|
|The castle garden||Castle drawbridge||The banquet hall||The entrance hall||The gate house|
|Heaven's gate||Very high clouds||The tree tops||Sky||More clouds||The tallest tower|
|The gate home||The cave opening||The hermit's cave||Top of oak hill||Breezy cliff top||A fluppy cloud||Sky||Daisy's hut||The narrow ledge||The west tower||Archway corridor||Zaks castle||Inner sanctum|
|Aladdin's cave||The hillside||Swift river||The river bridge||Yolkfolk village||The castle moat||The west wing||Castle ballroom||End of the line|